disclamer not finnished.  didnt get around to writing the dialogue so all there really is is the combat,


arrow keys or wasd to move, 

hold right mouse button then release to attack in the direction of the mouse pointer. 

tap right mouse button to dodge in the direction of the mouse.

left click to interact with things with the interact icon. 

Rated 4.0 out of 5 stars
(1 total ratings)
Made withUnity
Tags2D, Pixel Art


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Like always, I really like the art style. That's not 4k triple A games or something cracked as fuck, it's just well colored, and coherent, I like it. 

The gameplay have a lot of potential, I cannot say it's good because it's not finished, even under the prototyping phase. But the player movement, and the fighting mechanics make me feel like you can make a really good game. 

Hopping one day you will have the time and the motivation to finish or even continue a bit this project <3

Thanks. I'm a bit busy atm with another project that's not game related, but I do hope to be able to return and flesh out most of my prototypes

The art is gorgeous and I love the basic concept for the mechanics. The world is much larger than I expected, surprisingly varied and interesting to traverse (by dashing, of course =p)

I hope you keep working on this! I’d really like to see where it goes =D

thanks, yea its a shame i didnt have enough time to actually tell a story, or even do some sound design. but with a bit of help this could be a pretty fun game.
i probably spent an even amount of time on the art and programming which is why it looks great but is missing some game mechanics (mainly a sort of quest system, and dialogue system which would have made the storytelling possible)